Club Admiralty

v7.0 - moving along, a point increase at a time

Club Admiralty Blog

A blog about life in general, in as many languages as I can manage. Ενα ιστολόγιο περι ζωής, πολυγλωσσο - σε όσες γλωσσες εχω μεράκι να γράψω.

STO summer event is upon us!

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Next week the summer event starts in STO.  Looks like a T6 Vorgon dreadnaught is the main prize (really wish I could get the first two summer ships that I never bothered getting....and not in a Phoenix pack!)




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Syndicate | Done!

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Recently I completed the game Syndicate on the xbox 360 (continuing to make my way though my backlog of games) :-).  The game is based on the game which has the similar name from a little over 20 years ago, by developed BullFrog.  The original syndicate game was a DOS and MacOS game (I am pretty sure it was on the Amiga as well) where the player started their own corporation with the aim of destroying rival corporations and dominating the world.  Quite dystopian if you think about it, but the only people who were enhanced were your soldiers.  The original game let the player control a team of 4 people, from a three quarters isometric view.  If you are interested in a long play of the game here is a youtube video of it.  I had completed the original game, and from what I remember the ending was pretty weak (you see a blimp saying 'congratulations, this is the dawn of a new era').  I guess it was OK for back in the day.




With nostalgia in full blast,I picked up this game to relive old experiences - or at least to see who this game was rebooted. The new game on the xbox (well newish by now) is a first person shooter like many of the games I've been playing lately. You play an agent of the Eurocorp syndicate and your goal is to make your syndicate great again (ermmm...LOL?). Along the road you find out about the corruption in the syndicate and how they've killed good people, abducted you as a kid, and made you an agent because you had some compatible genes (or something). In the end you take down the head of Eurocorp and you neural implant is untethered so you have free will to do whatever you want. That's it! No post-credit cutscene, no sequel, no nothing. Blerg...

 In the game your neural implan is upgradeable which enhances your weapon control, your health, and your stamina, and you get points t spend on updates by taking out enemy agents (end of stage bosses).  I played the game on easy since I wanted to get through the story more than be super duper challenged (tried it on hard, but even the  training stage was a bit tough to get through).  In addition to weapons (for which there isn't a ton of variety), you have three neural chip powers. You can overload you enemy's weapon (basically stuns them for a while), you can hack their chips and compel them to commit suicide, or you can hack your enemy's chips to compel them to work for you against their team. The more you get an adrenaline rush, the quicker these capabilities recharge.   Given the cyberpunk feel of the world, where everything and everyone seems chipped, it seems like this was a wasted opportunity on the part of developers to make the game world a little more immersive.  Throughout the game you search for people profiles and propaganda (optional goals), but your chip powers don't really help you a ton with hacking the world.

Overall this seemed like a fun shooter, and glimpse into a dystopian future of corporate overlords and loss of personal will through technological hacking of the biological.  It would have been a much better game if it didn't feel like a skin over a run-of-the-mill shooter. In terms of achievements, I earned 9 of them (for 9% of the total).  I don't think I'll be going back for more - at least any time soon :-)

Have you played this game?  What did you think?

 
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Ευρυδίκη - Πυξίδα

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Ψςςςς---- τι μου θύμησαν! Βίντεο κλίπ που είναι conceptual :p


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Castlevania - the TV Series!

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It seems like Netflix  has a Belmont up its sleeve!  Soon (I hope) an anime-style Castlevania series will be hitting Netflix.  I think that this teaser trailer is well done (hope the series is well done too!).  I wonder how they will tackle the lore...


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This week in US charts

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Number one this week in the US is a song I've heard before, so here is #2 (which was last week's #1).


That's what I like by Bruno Mars
Verdict: Interesting music video.  The R&B doesn't do much for me, but it's not a bad song. Something for the listen-while-drive mix.




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Sev Trek: Kirk casts God

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Review: Armada

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Armada Armada by Ernest Cline
My rating: 5 of 5 stars

I was looking forward to reading this book as soon as I discovered that it existed. I really liked "Ready Player One" and this book did not disappoint. The book has a ton of references to (mostly) 80s pop-culture and it indulges the conspiracy theorists that say that the government is preparing us for the imminent arrival of our alien foes. I enjoyed the book, but the ending had me a bit sad - seriously kid finds long lost relative that they thought died in an explosion only to...die in an explosion? Pffttt. OK, I was looking for a happier ending rather than a bitter sweet ending. The next question is this - is there a sequel coming?

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Of Metal Gears and Fidget Spinners...

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From this past week's Sunday Comics section of Kotaku - Snake talking about the evolution of the metal gear mech design, and news on fidget spinners (a fad of the mid 2017s for those future historians looking back).



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The Orville - scifi humor!

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The Orville is a scifi comedy show coming to FOX this coming fall.  It being on FOX, if the show is any good it will most likely be cancelled (LOL), but I hope it's good and it stays on the air (if Family Guy is still on the air...then surely this must remain as well!)

Many seem to be comparing it to Galaxy Quest, but I think the comparison is a bit off.  Galaxy Quest was about actors playing SciFi roles, and then being called upon to execute those role in real life (through the help of galactic beings).  This just seems to be space humor through and through.


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Sev Trek: Jailbreak

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