PLE, the Learner, Open Learning, and...Academia
Mon, Mar 28 2016 05:00
| #humanMOOC, #NRC01PL, accessibility, cMOOC, gaming, ideology, instructionalDesign, InstructionalTechnology, lurker, MOOC, open learning, PLE, xMOOC
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Moving right along with #NRC01PL - this is a (hopefully) short post on Personal Learning Environments, which was the topic of week 4 of NRC01PL. Maybe this week I can actually catch up to this week's discussion (although twitter has been surprisingly quiet in this cMOOC). In any case, I love discussing PLEs because in order to meaningfully discuss PLEs we need to discuss the context in
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Seeking the evidence
Wed, Mar 9 2016 03:30
| #blendkit2012, #oldsmooc, achievement, assessment, Badges, cMOOC, evidence, gaming, INSDSG601, INSDSG684, MOOC, pMOOC, xbox
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In my quest to catch up on Pocket - before the news becomes stale, I came across this post by cogdog on seeking the evidence behind digital badges.The anatomy of the Open Badge include the possibility of including links to evidence for the skill that you are being badged for. Of course, just because there is an associated metadata field available for people to use, it doesn't mean
On simulations
Sat, Nov 14 2015 10:24
| EDDE803, gamification, gaming, instructionalDesign, Management, MBA, motivation, MSIT, simulation
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One of the presentations this week in EDDE 803 was from a fellow classmate that talked a bit about simulations. In the ensuing discussion I was reminded of a course I took as part of my MBA which used simulations. I thought that this would be a worthwhile post for here (as well as class) - at the very least it's one chronicle of my learning journey prior to the EdD.Queue flashback visuals
GameMOOC Weeks 3 & 4
Mon, Aug 6 2012 17:30
| #gamemooc, assessment, Badges, games, gamification, gaming, motivation, open
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We have now entered week 5 (of 6) of GameMOOC, and I completely forgot to add a quick synopsis of take-aways for the past couple of weeks (time flies!) So here is a quick synopsis of notable things in these two weeks.Week 3: GamificationWeek 3 was all about gamification. There were a number of interesting discussion thread this week, and one of them (which also produced an interesting
Games MOOC, Week 2 Wrap-up
Mon, Jul 23 2012 17:27
| #gamemooc, gamification, gaming, MMORPG
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Last week was a pretty interesting week in Games MOOC. The main idea behind the week was to try out some new games and explore the game dynamics. There were a few recommendations, among them RuneScape, a free (or freemium?) online MMORPG. I thought I would give it the "ol' college try" and try out something new, but RuneScape just was not cooperating with me! That, plus I was at the