Club Admiralty

v7.2 - moving along, a point increase at a time

Club Admiralty Blog

A blog about life in general, in as many languages as I can manage. Ενα ιστολόγιο περι ζωής, πολυγλωσσο - σε όσες γλωσσες εχω μεράκι να γράψω.

Bioshock - some thoughts (and Spoilers)

Last week I had the opportunity to finish off the original Bioshock.  Having heard a lot about it when it first came out I borrowed the game from one of my friends.  I have to say that this is the first game that really had me on the edge of my seat when I first started to play it - I avoided playing it at night or before bed because I would probably wake up in sweat thinking that a splicer was after me ;-)  As the game progressed and I got used to it (or desensitized?) I was more like the Woody Harrelson character in zombieland.  I started talking to the splicers, greeting them with a "hello there little fella!" before attacking them, and big daddies did not seem as menacing as they did at the beginning - I guess I found my stride in the game ;-)

In any case, I have to say that I really enjoyed the game, initial jitters aside. The art direction was pretty good, the environmental sounds really did get me sucked into the environment and helped immerse me into the experience and the story-line was great (I wonder if there are novels based on the series that talk more about the pre-history of Rapture City) and the ending was satisfactory.  The BIG surprise was that the character you play was actually programmed to go and seek out the creator of Rapture and that Atlas is not your friend...this was disappointing as I would have liked to have been just a plain survivor working my way back to freedom.

I am wondering if we're going to see a Bioshock that takes place in the mainland.  At the end of the game Splicers attack sailors on a US Navy submarine, so I am wondering if they eventually make it to the mainland somehow...

Anyway, I have to say that I am looking forward to Bioshock 2!


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