Club Admiralty

v7.3 - moving along, a point increase at a time

Club Admiralty Blog

A blog about life in general, in as many languages as I can manage. Ενα ιστολόγιο περι ζωής, πολυγλωσσο - σε όσες γλωσσες εχω μεράκι να γράψω.

Mission Impossible: * Reckonings | Short Thought


Alright, one final movie review before the fall semester starts! The funny thing is that this series of movies was what I watched first on the way to Greece this summer 😂. Saved the best for last?  Maybe. Or maybe they were just popcorn flicks and I left that for last.  Either way, here we are.

I've loved the Mission: Impossible universe since I was a kid watching the 1988 series (which I think was on either Mega Channel or ANT1 in Greece at the time). When the new Tom Cruise movie came out in 1996 I watched in the theaters (and had probably seen it three times, and listened to the soundtrack countless times). I used to try to watch them as they came out, but I was a bit more sparse with Ghost Protocol and Rogue Nation.  And when Fallout came out, I thought "well, I'll just see it when I see it." I had planned to binge the final three movies this summer, so finding them on the infotainment system was a win win.

In Fallout,  Ethan Hunt chooses to save his team, allowing three plutonium cores to be stolen by the Apostles, a terrorist remnant of the Syndicate. Forced to partner with ruthless CIA assassin August Walker, Ethan infiltrates a Parisian criminal network by posing as extremist John Lark. The mission unravels (predictably) when Walker is exposed as the true John Lark. Walker frames Ethan, murders the IMF Director, and flees with captured Syndicate leader Solomon Lane to Kashmir. There, they plot to detonate the nuclear weapons, which would contaminate the water supply of one-third of the world's population. In a race against time, Ethan's team dismantles the warheads while Ethan pursues Walker in an aerial helicopter chase. 

In Dead Reckoning Part One (spoiler alert: there is no part two 😂), Ethan Hunt targets the Entity, a rogue, sentient AI capable of controlling global "truth." To destroy it, Ethan must locate a two-part cruciform key. This quest pits him against Gabriel, a dangerous ghost from his past, and a thieving new ally, Grace. Tracking the keys from Abu Dhabi to Venice, Ethan faces devastating personal loss when Ilsa Faust is killed. During a spectacular runaway train climax in the Austrian Alps, Ethan defeats Gabriel, recovers the complete key, and escapes, now poised to find the sunken Russian submarine housing the Entity's core.

Finally (and by this time I had paused and resumed the movie a few times between flights, but I got it in before we landed! Oh yeah, this I guess is "part two"), Ethan Hunt races to stop the Entity. To destroy it, Ethan must retrieve its original source code from the sunken Russian submarine Sevastopol using the cruciform key. This task pits him against global governments and his nemesis, Gabriel. After navigating the flooded submarine, Ethan recovers the code container but loses Luther's critical "poison pill" data trap to Gabriel. Following a biplane dogfight (so awe inspiring it made the poster), Ethan kills Gabriel and mid-air inserts the data pill. Grace successfully traps the Entity, neutralizing its global nuclear threat and concluding Ethan's final (?) mission.

It's not an MI film unless Ethan Hunt runs...runs a lot...even more than Forrest Gump. It's also not an MI film without some kind of amazing chace scene with planes, trains, motorcycles, and automobiles.  Yes, this is a popcorn flick type of series.  We may have seen the last of Ethan Hunt (?), but I hope the unvierse resumes in the future.

Fallout gets 3/5

Dead Reconing gets 4/5

Final Reconing gets 4/5

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Karate Kid: Legenda | Short Thoughts


One more "watch on the plane" film.  This was also on my to watch list for a while since I've seen most Karate Kid films.

Right off the bat, I will say that it's a disappointment that none of the Karate Kid spin-offs since the original trilogy recognize The Next Karate Kid (1994), which is the only one I watched in the movie theaters (and probably one of my first films watched in the theaters in the US). Boo!!!

Anyway - I was not a big fan The Karate Kid (2010), partly because I thought it was not Karate (yeah, yeah, Karate can trace its origins to Kung Fu, but still...), and partly because it seemed like using nostalgia to try (really hard) to make Jaden Smith the next big Hollywood thing. M'eh, is what I have to say to that.

In any case, Karate Kid: Legends was an interesting movie, which connected the 2010 Kung Fu variety of the series, with the 1980s originals, and Cobra Kai to some extent (come on! Why are you dissin' Hilary Swank like this?!?!). The tl:dr plot is as follows:

After a tragic family loss (main character's older brother gets killed because of Kung Fu - or so the mother thinks), teenager Li Fong is uprooted by his mother (a medical doctor) and relocated to New York City under strict instructions to leave his fighting past behind (oh yeah, Jackie Chan is his uncle, so there's the connection with the 2010 movie). Struggling to fit in, Li finds comfort in a friendship with his classmate, Mia. However, this connection quickly draws unwanted trouble from Conor (OG Karate Kid overtones here), a ruthless local karate champion whose sensei holds financial leverage over Mia’s father.

To protect his new friends and defend himself, Li is pushed to enter the city's prestigious five-borough tournament (don't know how 'prestigious it is, but whatever). Recognizing that Li's foundations are not enough to survive the local circuit, his Beijing kung fu mentor (and uncle...), Mr. Han, travels to the United States. Mr. Han tracks down the original Karate Kid, Daniel LaRusso, discovering a historic, ancestral connection between the Miyagi and Han families (you know, the whole Karate is related to Kung Fu thing). Working together, the two legendary masters guide Li to combine their distinct disciplines into a unified style. In the final showdown, Li relies on this blended philosophy to overcome his grief, defeat Conor, and capture the championship.

I mean, the plot is largely repetitive of all previous Karate Kids (as far as I remember). It's predictable, but that's fine.  Again, I watched this on a plane.  I didn't have popcorn, but it was a good popcorn movie.  I would like to see the Karate Kid-verse do something more interesting than scruffy underdog overcomes adversity to win tournament story.  And yes, someone please acknowledge The Next Karate Kid...😅. A 3/5 movie.
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Ready Player One | Short thoughts


Here's another "watched on the plane" short thoughts. I think I watched this coming back from Greece?  It doesn't really matter.  This was a movie that I also had on my to watch list, but never made the time for when I was at home.  I read the novel (audiobook version narrated by Wil Wheaton), and I found it rather enjoyable. I understand the criticism that it was rather derivative and referential to a lot of other materials, but that was fine with me. I wasn't looking for a great literary work when I picked this up to read, I was looking for a fun, easy to read, adventure.  As such, my viewing goals with this movie were to have a fun viewing experience, see how Spielberg interpreted the book, and how a lot of the visual references in the book made it to.

If you have not read the book or seen the movie, here is the (sort of) tl;dr:

In 2045, humanity escapes a bleak, overpopulated Earth by entering the OASIS, a boundless virtual reality universe (a...metaverse? Zuck wishes...). When its creator, James Halliday, dies, he leaves behind an ultimate contest: the first player to find three hidden keys will inherit his massive fortune and complete control of the simulation. Wade Watts, an orphaned teenager operating under the avatar Parzival, successfully solves the first challenge—an impossible digital car race—sparking a fierce, highly competitive global corporate frenzy. 

Wade quickly teams up with fellow independent egg-hunters Artemis, Aech, Daito, and Sho. Their rapid progress directly threatens Nolan Sorrento, the ruthless CEO of corporate giant IOI, who deploys an army of indentured players to forcefully seize the prize. When Wade refuses a lucrative corporate bribe, Sorrento escalates the conflict into the physical world, bombing Wade’s home.

Forced into hiding, Wade joins a real-world resistance network. IOI locks down the final challenge behind a forcefield, prompting Wade to rally millions of everyday players to launch an all-out digital war. Wade survives a cataclysmic bomb, solves the final retro video game puzzle, and successfully claims the prize. Sorrento is arrested, and Wade shares ownership with his closest friends, mandating weekly offline days to encourage real-world human connection.

This movie was fun (more fun than the 1982 Tron). I don't think it deserves the criticism it got, but then again, I wasn't looking for haute cinema - I was looking for a good popcorn flick to pass the time on the plane.  A 3/5 for me.
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Tron(s) | Short Thoughts


It's been a while since I saw this on a plane to (or from?) Greece, but I thought I'd add some short thoughts here. All of the Tron movies, which include Tron (1982), Tron: Legacy (2010), and Tron: Ares (2025), have been on my to watch list for a while now. Tron seemed like one of those culturally defining movies (at least the original 1982 one) that I should watch.

I started with Ares first to get a sense of how things were envisioned in the Tron universe in 2025.  The core idea in this movie was that the military-industrial complex, exemplified by ENCOM and Dillinger Systems, is in a race to bring digital constructs into reality.  The digital constructs can only survive in our "real" world for an hour before their 3D-printed bodies disintegrate.  Somewhere in the Tronverse, the OG Tron creators have created permanence code, which allows for these constructs to be permanently "rezzed" in the real world (until someone kills them, hence the "impermanence code" joke later in the movie.  It was a fun movie, with the protagonist hiding in plain sight at the end of the film, exploring humanity. It's very much begging for a sequel.  I'd give it a 3/5 stars.  It was a good plane movie.

Having had that background, I then watched the original Tron. Some of the history in Ares gets set in the original Tron, and it's nice to be able to make those connections.  Both the visuals and the story in the 1982 Tron are a bit primitive.  It was a fine movie, but I am not sure it's aged well. The explain a movie badly version of the plot is that Kevin Flynn (the dude), formerly employed by technology corporation ENCOM, now runs a video game arcade, where he hacks into ENCOM's system with a program called CLU, hoping to find proof that he is the true author of ENCOM's best-selling videogame, Space Paranoids. However, ENCOM's Master Control Program (MCP) halts his progress and deletes CLU.  The dude gets digitized and enters the arena games against other programs (picture Word and Excel, but in a colosseum!) to try to escape the digital prison. Ultimately, he wins, rematerializes in the real world, there's proof he's the author of the popular game, and MCP is deactivated. Hurray for the good guys!

There's something about this being watched on a small screen on a plane that made it palatable.  I think if I had to watch this at home, I'd most likely be zoned out from the weirdness of having Excel chasing Word with a tank in a virtual world 😂. I'd give this a very enjoyable 2/5.

Finally, I watched the middle of the movies, Tron: Legacy. So, in 1989 ENCOM CEO Kevin Flynn vanishes, leaving behind his son, Sam. Twenty years later, Sam investigates a signal from his father’s abandoned arcade and is accidentally digitized into "the Grid," a virtual world. Sam is captured and forced into gladiatorial combat (against Excel again? I forget). He is rescued by Quorra (no, no, not the discussion board), a unique digital being, who reunites him with his aging father. Kevin explains that his digital clone, CLU, betrayed him, turned the security program Tron into the villainous Rinsler, and wiped out the system's evolving programs to create a "perfect utopia." CLU now aims to steal Kevin's master identity disc to escape into the real world and conquer it. Sam, Kevin, and Quorra launch a daring heist on CLU’s flagship to retrieve the disc. During an aerial escape, Rinsler remembers he is Tron and sacrifices himself to protect them. At the portal, CLU corners the group. To save his son, Kevin sacrifices himself by forcibly absorbing CLU, destroying the Grid. Sam and Quorra escape into the physical world.

Overall, this was another enjoyable 3/5 movie. There is something about a plane's small tablet-style screen and lack of ability to move frequently that really makes these movies enjoyable.  Maybe it's that it forces you to focus on them instead of messing around with your phone or laptop 😂

So yeah... we need more Tronverse stuff!

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Adieu, TV Time


Welp... the TV Tracking app I used is no more!  It's actually been a week since it went dark, but I just had the time to sit down and write a couple of in memoriam words for it.

I had been using the app for a while now, and back in the day it was called TV Show Time. I guess it emphasized discoverability.  It was fun to see what friends were watching, and also to keep track of what I've watched, and what I missed.  I also, for a while, used Trakt.tv, because Trakt also allowed you to track movie watching, but since I don't watch that many movies (compared to television), and because Trakt had no native app, instead it relied on third parties to make apps for its service (and I liked none of them...), I decided to stick with TV Time.  Early on, TV Time also submitted your watchlist to Trakt!  This was actually a pretty nifty feature because I could use TV Time, but keep Trakt as a backup.  In one of the updates, years ago, this capability was removed.  I asked the devs to add it back in as a feature, but their attitude was "why would you ever need that? Our ecosystem is super rad!" 🙄. Well, guess what, it's needed...  

The original devs are creating a successor app to TV Time, but given that attitude years ago, I doubt I'll be joining that platform. In the intervening years, Trakt has created a useful Android app (or bought one that existed, IDK), so my needs are covered for now.  I did manage to import my TV Time data to Trakt, but I think some of it went missing because TV shows I've watched aren't showing up on Trakt...Oh Well...  

Onward...

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Paradise Season 2 Thoughts


Recently, I finished watching season 2 of Paradise, a post-natural disaster show that shows how people prepped and survived an extinction-level event. If you haven't seen the show, stop reading, because...spoilers, obviously.

Most of the season was awesome! I will give it that.  I think the way stories were told this season really brought together a lot of threads in an interesting storytelling way, which juxtaposes well with season 1.  In season 2 we see Xavier outside of the mountain compound trying to find his wife, and along the way we get to meet people he meets and see them both before the extinction-level event and how they survived it.

My big f*cking gripe is that the big reveal was a super intelligent quantum computer keeps everything running...on top of all that, it can apparently predict future events, calculate multiple probabilities simultaneously, and manipulate space-time (ugh), resulting in a series of timeline anomalies.  So...we've gone from survival mode and what happens to humanity, to some kind of 12 Monkeys, Terminator, Timecop bullshit.  Don't get me wrong, I love all those series, I just didn't see Paradise as fitting into that mold...

Oh, and as with other post-apocalyptic shows...we can't have nice things, because people (the haves) aren't willing to share (with the havenots)...🙄

Can't wait for season 3...
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Google Dreambeans

This past week, Google unveiled Dreambeams. This kind of "personal intelligence" harkens back to ideas and concepts like Apple's Knowledge Navigator and Palm's Pre. The idea behind Dreambeans is that it uses the information from a user's Google apps, such as Gmail, Calendar, Photos, YouTube, and their Search history, to curate stories that have more personal meaning to the user. Google used the term "inspire and delight" the user - which reminds me a lot of my MBA student days.  The goal is not to scroll forever ( a ding against social media, which Google has sort of lost the battle on); it’s a finite collection of stories designed to spark new ideas and allow the user to focus on what matters to them.

The example that they give on the blog reminds me a bit of what the Pre's promotional materials seemed to want to accomplish: 

For example, I got a Gmail confirmation that my puppy’s treats were delivered and Dreambeans surfaced training tips for using them. It also referenced the Google Calendar reminder I have of my friend coming to town and provided recommendations of dog-friendly restaurants near me. Each story includes a unique illustration, reflecting the people and places you frequent the most.

These stories are also not static. When a story piques your interest, you can tap to dive deeper, and Dreambeans gathers information from across the web to help you take action. That could be pointing you to the nearest dog parks or suggesting puppy training classes (do I need those? who knows...the AI thinks I might be needing them lol). You can also save your favorite stories to your library and go back anytime.

Ngl, if this thing came out 20 years ago, I would have been all over it. While Google already has a lot of information about me (my blogs, my search history, my email, calendar, fit/heath app, photos, drive files, and probably all the old social network stuff), I still get the ick when I think of combining it all into an LLMs to gather insights about it. Partly because I think those insights are probably not on the mark, and I fundamentally don't trust big tech these days...

Anyone else playing with this?


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Halo 5 Guardians | Done

 

Continuing on my completionist mission (completing series of games, not necessarily getting 100% on them, I finished Halo 5: Guardians on 5/18/26; a little more than a decade after it launched, and probably 7 years after I bought it on sale 😅

According to TrueAchievements, I completed Halo 4 in 2014, so it took a while to get back into the franchise. Where I last left the story, Cortana had sacrificed herself to save Master Chief, Master Chief was floating in space, saved by Infinity, and returned to Earth.  I didn't get the Legendary ending (I seriously don't understand why they lock an important piece of storytelling behind the most difficult game setting...aaaanywhoooo). While Halo 5 does pick up the story, it's not a direct continuation.  The events of Halo 5 are a few months after the ending of Halo 4 and Master Chief has found Cortana again, and I guess she's up to no good?  So the story follows both Master Chief paths (to get that POV), and Fireteam Osiris who's after Master Chief...

Story Synopsis (from wikipedia)

Fireteam Osiris is deployed to the planet Kamchatka to retrieve Halsey amidst a battle between Jul 'Mdama's Covenant and Forerunner Prometheans. The team kills 'Mdama and retrieves Halsey, who claims to have information on a series of devastating attacks on several human worlds. Elsewhere, Master Chief leads Blue Team on a mission to secure a derelict research station; the arrival of a Covenant fleet prompts Blue Team to scuttle the station instead. Master Chief receives a cryptic message from Cortana, directing him to Meridian, a human colony world. Master Chief is ordered to return to Infinity, but he and Blue Team disobey orders and set out after Cortana.

Captain Lasky declares Blue Team absent without leave; Halsey believes that Cortana's survival through the use of Forerunner technology makes her unpredictable and untrustworthy. Fireteam Osiris is sent to Meridian to bring back Blue Team. On the planet, they find the colonists under attack by Promethean forces. Following Blue Team's trail, they encounter the Warden Eternal, a Promethean serving as Cortana's enforcer. After temporarily defeating the Warden, Osiris catches up to Blue Team, ordering them to stand down. Chief bests Locke in hand-to-hand combat and Blue Team boards a Guardian, a colossal Forerunner construct built as planetary enforcers. Osiris barely escapes the colony's collapse as the Guardian emerges from underground and teleports away to the Forerunner planet Genesis, where John and Cortana reunite. Cortana says that her terminal condition was cured by the same Forerunner technology that had saved her.



Osiris is deployed to the Sangheili homeworld of Sanghelios, where they plan to use the Guardian buried there to follow Blue Team. Sanghelios is embroiled in a civil war between the Arbiter's forces and the remains of 'Mdama's army; Osiris helps Arbiter assault the Covenant's last stronghold and board the Guardian before it disappears.

On Genesis, Osiris encounters the planet's caretaker, the AI 031 Exuberant Witness, who allies with them to stop Cortana. Osiris catches up to Blue Team, who reveal that Cortana is planning on using the Guardians to achieve galactic peace through forcible disarmament. Master Chief, aware of the devastation that Cortana's plan will cause, attempts to convince Cortana to stand down. She refuses and confines Blue Team in a Forerunner prison to prevent them from interfering with her plan. Osiris manages to transfer control of Genesis back to Exuberant, who frees Blue Team before Cortana leaves the planet. AIs across the galaxy begin swearing allegiance to Cortana and her plans. Cortana locates Infinity and prepares to disable it, but Lasky has the ship retreat until they can develop a way to combat Cortana. With Blue Team recovered, Osiris returns to Sanghelios to reunite the Spartans with the injured Commander Palmer, Arbiter, and Halsey.

In a post-credits scene, unlocked via completing the campaign on the Legendary difficulty, a Forerunner Halo installation powers up while Cortana hums.


Overall Thoughts

Overall, this was a fun game.  It was interesting to see both sides of the story (Master Chief and Fireteam Osiris), and how they converged.  That said, I do wonder how we got from Halo 4 to Halo 5 storywise.  I guess there's some associated media (books, comics, mini episodes?) that explain this, but I don't really like it when storytelling between main media properties of the franchise are so disjointed.  I guess it makes it easier for new players to come in and get an intro, but...not to my liking.  Overall, this game was a 8/10 for me.  Solid game play, would play again (my first run through was on normal since I haven't played in a while), and a good story.  Also, no flood, which was always my most hated part of the franchise.

Gaming Synopsis

Achievements: 23/73

Gamescroe: 230/1250

Percentage Complete: 31%

Time Played: 11.5 Hours

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Finder Guy

Well, closing off this year's April Fool's roundup, this one is apparently from Apple.  Android has cute vinyl collectible figures?  Why not Apple?  The funny thing is that I had just listed to the recent Vergecast podcast and they were talking about Apple's early days and Steve Jobs' idea of "Mr. Macintosh" - so my brain went directly to "Oh...this is basically Mr. Macintosh" 😹






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The OwlBrick


I was not really sure what Owlbrick is. I guess Owlcat games, the company that is bringing us the next Expanse game, decided to prank us.  Of course, it just looks like the SteamPC that was annouced a few months back, and for which there is no actual release date...but I guess that's part of the in-joke.  I don't spend a ton of time keeping tabs on gaming these days.  Unless it plays on my 2018 Intel Mac Mini, or my xbox one, it's practically dead to me 😅

Direct link to youtube video: https://www.youtube.com/watch?v=RQkb31_R19Q


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 %05/%2006 (40)
 %04/%2006 (49)
 %03/%2006 (38)
 %02/%2006 (37)
 %01/%2006 (14)
 %12/%2005 (17)
 %11/%2005 (11)
 %10/%2005 (14)
 %09/%2005 (12)
 %08/%2005 (1)
 %07/%2005 (1)
 %06/%2005 (2)
 %05/%2005 (1)
 %04/%2005 (2)
 %01/%2005 (1)
 %11/%2004 (1)
 %10/%2004 (2)
 %08/%2004 (2)
 %07/%2004 (4)
 %05/%2004 (2)
 %03/%2004 (2)
 %02/%2004 (2)
 %01/%2004 (2)
 %12/%2003 (2)
 %06/%2003 (2)
 %09/%2000 (3)
 %05/%2000 (2)
 %04/%2000 (1)
 %02/%2000 (1)
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