Club Admiralty

v7.3 - moving along, a point increase at a time

Club Admiralty Blog

A blog about life in general, in as many languages as I can manage. Ενα ιστολόγιο περι ζωής, πολυγλωσσο - σε όσες γλωσσες εχω μεράκι να γράψω.

Happy Holidays

Since it's the first day of my winter break, I thought I'd post a short note to wish anyone still reading a happy holiday season.  I hope you get an opportunity to rest, recharge your batteries, and greet 2026 with optimism and a renewed energy for doing good in this world. Here's to hoping for some snow in the next three weeks 🌲☃️❄️



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Another one bites the dust...


Another smartwatch bites the dust....  About three years ago I replaced my Sony Smartwatch 3 with a TicWatch Pro 3.  I would have loved to have kept onto the Sony smartwatch, but the band had rotted away after 5 years of daily use, and the MacGyver method of 3D printing a holder to get a generic band only worked so long (the holder itself broke after a while).  The battery also barely lasted half-a-day, but I didn't mind charging it while I was in the office. I went a year without a smartwatch to see if I'd miss it, and I sort of did.  So, the TicWatch Pro 3 was on sale and it looked interesting.  It got the next version of Wear OS, and it had a secondary display that could be enabled once the battery fell below a certain level so you could still have a watch (and a pedometer) while you were out and about.  It was a fine watch.  The upgrade from WearOS 2 to WearOS 3 was late and a bit bumpy (I don't blame Mobvoi for this), but the watch went strong.  Instead of noticing a steady decline in battery life, the watch just went from functioning A-OK, to suddenly only holding a 40% charge...and then a 20% charge.  Ooof... barely made it 3 years.  To be fair, I am still using this device as a kind of "dumb watch."  If I charge it up to 30%, and turn on the Essential Mode, I get the secondary display to last me about 3 days, so it's not all bad, but it's not what I got it for.  Looking at Mobvoi's site, it seems like they've exited the smartwatch arena, just like Sony...  I am debating whether to go watch-less for a year to see how I feel about the whole thing, or try out one of those Pebble renaissance  watches.  Most of these things (WearOS and Garmin devices) are $400ish which is a lot of money to pay for a device that basically lasts 3 years max... 🫠
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Gamifying email cleanup

challenges_merry_inbox_reward_1x_LBRc_0raULNfXH2Lqfu6S1uFFqZ36XnvbJSOKkHsK1o_v1

While I think of gamification, I usually think about it in a teaching and learning context.  It hasn't always been the case, but, with the exception of achievements on the xbox, or on other gaming platforms, gamification for every day tasks has been on my back back back burner.  This past Halloween, Yahoo! decided to dust off ye olde gamification tactics to encourage users to delete unwanted emails from their platform.  I guess the "keep everything" approach that they tried to mimic from Google didn't pan out.  Yes, they give you 20Gb of data for your email...but do you really need to keep those coupon offers that expired 10 years ago?  So, when this gamified email experience came up, I decided to bite.  I ended up cleaning up a lot of detritus from my Yahoo! inbox. A practice that I then applied to my Gmail that doesn't have extra storage to burn.  This week, Yahoo! returned with another challenge, The Merry Inbox.  For just 100 deleted emails, you too can earn this shiny.  It's amazing that I was able to delete 100 emails in two days for this thing (I received more than 100 emails...).  

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TV - Splinter Cell Deathwatch

This is my other November binge on Netflix ;-) I am a huge fan of the Splinter Cell series and got excited when this was announced earlier this year (a game that picks up after Blacklist would be nice, but I guess we'll take this for now!)

In this series, the story finds an older Sam Fisher living in isolation in rural Poland, having left the world of espionage behind. His quiet life is interrupted when a young operative (Zinnia McKenna) arrives wounded at his farmhouse, having barely escaped a botched mission in Lithuania where her partner was killed. She brings evidence of a global threat linked to an antagonist family from one of the games (you know, I forget which one because it's been so long! I need to reply the originals...but I digress). 

The primary conflict revolves around Displace International, the private military company previously run by Douglas Shetland, which is now under the control of his children, Diana and Charlie Shetland. Diana publicly pitches the company's new "Xanadu" project as a world-saving green energy solution to European leaders, while secretly using a highly dangerous "Chaos Particle" algorithm to manipulate global power grids and create an energy crisis for profit.  Pulled back into action, Fisher mentors McKenna as they work alongside his old colleague Grim (Anna Grímsdóttir) and Fourth Echelon, who provide remote tech support after their systems are initially hacked. The pair race across Europe, infiltrating various locations to uncover and stop Diana's plot. 

In the final episodes, Sam and McKenna track the villain's gas-carrying ship, the Lazarev, to an island called Xanadu, where Diana is hosting a summit for Europe's elite. In a twist, Charlie, Diana's half-brother, has his own agenda; he hacks the ship's controls, redirecting it to collide with the island and kill all attendees, including his sister, to create a massive power vacuum he can exploit.  Sam and McKenna manage to escape the ship just before the collision, powerless to stop Charlie's catastrophic plan, which succeeds. In the aftermath, Charlie seems determined to take over the new European energy market. The season ends with Sam tracking down Charlie in his office and, off-screen, presumably killing him.  

As far as adaptation go, not bad! I like what they did with the source material (from what I can remember of the games anyway), and this makes me hopeful that the assassin's creed adaptation might not suck.  I hope Splinter Cell Deathwatch has a second season!
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TV - Cyberpunk Edgerunners


This was my November binge. It was a short series, so it was a short two week binge, but still a binge. Having played some of Cyberpunk on the xbox one at some point this year, I thought I'd give this a try.  The game was fine, but I was having a hard time getting into it. Maybe the pacing was off, maybe I was too impatient, but I got stuck somewhere early on in the game (after you learn how to hack through memories), and I dropped it.  Maybe I'll go back and finish it in 2026.

Anywhooo...watching this series gave me a bit of a boost of motivation to go back and try the game again.   This series follows David, who loses his mother to a drive-by and gets kicked out of school (which his mother was paying for).  There's a bit of dilemma between staying in school (which his mother wanted for him), and him striking out on his own because he's being bullied and no one is doing anything about it.  He decides to hit the streets, and after he acquires cybertech that gives him abilities, like increased speed, he joins a crew of outlaws and joins them in various heists.  The problem is that the cybertech he acquired is sought after by a rival gang...soooo...a target is painted on all of them. Throughout the 10 episode series, David grows from scrawny kid to someone who should be feared (or at least not messed with).  Interesting premise, I hope there's a second season.



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TV - NCIS: Tony & Ziva


I saw the entire series in October 2025, mostly to be a completionist about the NCIS universe series.  This series has no raison d'être. It feels stiff, and do we really care about these two characters when they are separated from the NCIS pack?

So, what is this series about?  Well, after Ziva resurfaces in 2020, she goes to Paris to meet with Tony and Tali (their kid).  Tony is now a famous head of a trial analyst head of a private security firm head, and Ziva is dealing with her PTSD in therapy.  The series uses flashbacks A LOT of to establish that Ziva is working on herself and on reintegrating into that group of people, even though she and Tony aren't together.  I guess the "will they/won't they" is still strong...  Anyway.  So, an unknown assailant attempts to steal Interpol funds using a mysterious tech program. This trojan horse can be used to commander a car's electronic systems, computers, drones, and other things that make life difficult for Tony and Ziva. Along the series, they pick up a hacker who developed this trojan tool (Boris Peskov) that helps them along and they unmask the evildoers by the end of episode 10.  The end...

In all honesty, I'd watch a series with the zany adventures of Boris, Tali, and Claudette (one of Tony's security firm colleagues) and leave Tony and Ziva in the background.  I don't see a reason why this needs a second season...

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TV - Mayfair Witches

Since it's October, and I live in Salem, why not binge something Witchy?  I came across the Mayfair Witches recently, so this seemed like a good October series to binge.

The core plot revolves around Rowan, a medical doctor who is a witch, but doesn't know it. When her mother is in distress, her power manifest themselves (surprise, I guess?), which gets the Talamasca's hackles up.  They are one of those ancient orders that monitors and keeps tabs on supernatural things like witches.  Anyway, they now follow Rowan.   So, Rowan's mom dies, but it turns out that she's adopted (surprise?), so Rowan goes down to Louisiana to find herself. So, there's some ancient spirit (or something) that's tied to Rowans birth mother, some ancient evil (or something) that's meant to be kept at bay.   Anyway, through the first season, said ancient evil ("Lasher"...with a name like that, how can you not be evil?) impregnates Rowan (whoopsies?) and by the end of the season she has the baby.  Yeah...that was all season 1.

Season 2 feels a lot like a blur.  There's some kind of witchy wedding in Scotland, the kid who was a baby just an episode ago (remember, I binged this) is growing up to a full adult in an episode or two, people have magical life giving blood, and Rowan is capstured and imprisoned under the ancestral home of the Mayfairs.  Yeah... I wonder where this story is going...


Fun fact from the series: Witches apparently have extra chromosomes, which apparently makes them witches. Interesting to compare and contrast this to mycelial-based witchcraft in Fort Salem.
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COD: Black Ops 6 | Done


Aaaaannnndddd.... I am all caught up with the COD series...at least the Black Ops variety.  I still have MW III to complete. And, apparently, Black Ops 7, which is coming out later this month?

I started this on 7/20/25, and I finished it at the end of August, just in time before the academic year started.

This series is a direct sequel to Cold War, which hopefully means that Black Ops now has some kind of thread that ties the Black Ops series, instead of being random stories that don't necessarily fit into the mainline MW continuity.  This game brings us to the early 90s, where see see a familiar character return...well, a couple of familiar characters, and some new ones too!

Story Summary (from Wikipedia)

In 1991, amidst the start of Operation Desert Storm, CIA operatives Troy Marshall (Y'lan Noel) and William "Case" Calderon, along with handler Jane Harrow (Dawn Olivieri), are deployed to the Iraq–Kuwait border to extract Iraqi minister of defence Saeed Alawi (Jordan Bielsky), but are forced to go off mission when Alawi claims to be targeted by a rogue paramilitary force called "Pantheon". After surviving an encounter with Pantheon forces, the team prepares to extract Alawi, but he is executed by Russell Adler (Bruce Thomas), a rogue agent who fled from the CIA after he was framed as a mole for the Nicaraguan drug lord Raul Menendez. Adler allows himself to be captured, telling Marshall to relay a message to fellow operative Frank Woods (Damon Victor Allen): "Bishop takes Rook". Afterwards, CIA Deputy Director Daniel Livingstone (Lou Diamond Phillips) reprimands the team for Alawi's death, ignores their warnings about Pantheon, and suspends Woods, Marshall, and Case from duty.

Woods reveals to Marshall that Adler's message refers to an abandoned KGB safe house in Bulgaria—code-named "the Rook"—that the two discovered in 1976, and decides to go there with Marshall and Case to investigate Pantheon; Harrow stays behind to cover for their absence. After using Adler's files to recruit ex-Stasi technical genius Felix Neumann (Seamus Dever) and assassin Sevati "Sev" Dumas (Karen David), the team moves to break Adler out of a CIA black site hidden under Washington, D.C., while a political event hosted by Governor Bill Clinton (Jim Meskimen) takes place above ground. The team extracts Adler just as Pantheon assaults the black site, but they are blamed for the attack instead and are declared fugitives. Adler reveals that Pantheon has been engaging in weapons deals with Saddam Hussein; with the help of MI6 agent Helen Park (Lily Cowles) and allied SAS forces, the team assaults one of Hussein's palaces in western Iraq, where they find "the Cradle", a psychochemical weapon that originated from an abandoned CIA biolab in Kentucky.

While Adler stays behind to track down Pantheon's head scientist, Matvey Gusev (Yuri Lowenthal), Case, Marshall, and Sev investigate the biolab. Case accidentally inhales Cradle gas and hallucinates fighting off undead creatures while hearing a woman's voice, which explains that Pantheon was originally a secret CIA division overseeing Cradle's development as a performance-enhancing drug, with Case being the only test subject, before Livingstone shut down the project and disbanded Pantheon. When Case regains his senses, the team discovers that Pantheon has already stolen the biolab's stores of Cradle, and also find a recording revealing that Harrow is working with Pantheon. Using clues in the recording, the team steals financial records from a casino in the European principality of Avalon, which reveal that the casino had been wiring money to Gusev in Iraq. Afterwards, Case and Marshall reunite with Adler in Kuwait and work with his old ally, U.S. Army Captain Lawrence Sims (Reggie Watkins), to capture Gusev, who reveals that the Cradle is being stored in Vorkuta.

The team raids Vorkuta, and while they are unable to stop the Cradle from being moved, they capture Harrow and bring her to the Rook for interrogation. Adler injects Harrow with a truth serum, prompting her to reveal that she joined Pantheon after they leaked information claiming that Adler killed her parents, and that Pantheon is planning to use the Cradle to carry out a false flag attack on the Capitol Building with the goal of discrediting Livingstone and replacing him with Harrow, putting them in control of the CIA. Pantheon forces assault the Rook and rescue Harrow; Case gives chase and boards Harrow's escape helicopter, causing it to crash in the river. Under the influence of released Cradle gas, Case strangles Harrow to death before presumably drowning. Marshall tries to radio Case, explaining that Livingstone managed to evacuate the Capitol. Two weeks later, the team meets with Livingstone, who asks them to continue working as an independent clandestine unit in order to eradicate Pantheon and its true leaders, who are conducting operations in Avalon. Meanwhile, Pantheon operative Jackson Caine (Rick Pasqualone) infiltrates Livingstone's office and accesses his computer.

Overall Thoughts

For this game, I noticed that you basically access it (and other COD games) through a COD launcher.  Why does everything need a launcher?! Isn't my console launcher enough? It is a bit of a minor annoyance that I need to turn on my console, then fire up the COD launcher, and then start up the game.

I enjoyed this game.  I liked the meta game of building your fort/base at an abandoned KGB facility in Bulgaria.  By retrieving cash in various missions through safe-cracking mini games, you get to improve your gameplay and your base.  I wish there were additional places to find funds in the game so I could max out everything. The story was entertaining and something that engaged me.  It was also not a straight "oh, there's the bad guy" kind of story, so the plot was interesting. Again...I hate zombies, but after playing 3 other COD games back to back, I knew it was coming, and I was mentally prepared to encounter it, make the best of it, and just get through it. I also liked the little story drops in the form of cassette tapes with audio notes. It was a good way to encourage exploration and see what you could unearth to add more depth to the story.

Achievements

Time played: 14h 48m

Achievements: 15/107

Gamerscore: 290/3000

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COD Black Ops: Cold War | Done


I was reluctant to start Cold War, because I wasn't looking for another period shooter, but when I was looking into it and saw that it was the continuation of Black Ops, I decided to give it a try. I started the campaign on 7/1/25 and completed it 7/20/25.

The game was fun.  I wasn't sure how much I'd like the Cold War setting, but I really dug the 80s vibe of the game. Smoke-filled CIA rooms, smokey East German cafes, sneaking around in East Germany and the Netherlands...and all in an awesome 80s visual.  So, yeah, while it was a Cold War story, it was a lot of spycraft with "pew pew" rather than just shooting communist soldiers in some mysteriously named communist country, which kept the game interesting.

Story summary from Wikipedia

In January 1981, CIA operatives Russell Adler (Bruce Thomas), Alex Mason (Chris Payne Gilbert), and Frank Woods (Damon Victor Allen) are sent to Amsterdam to target Qasim Javadi (Farshad Farahat) and Arash Kadivar (Navid Negahban) for their roles in the Iran hostage crisis. With intelligence gained from interrogating Qasim, the trio tracks Arash to an airfield in Turkey, where they witness him executing everyone in the vehicle he arrived in. The team eliminates Arash's men and corners him; he gloats that the Soviet spy Perseus (William Salyers)—who Adler believed to be dead—was the one responsible for organizing the hostage crisis before being executed. After being briefed of his threat by Adler and Jason Hudson (Piotr Michael), U.S. President Ronald Reagan (Jeff Bergman) authorizes a black operation team to neutralize Perseus.

Adler's team consists of MI6 intelligence officer Helen Park (Lily Cowles), CIA operative Lawrence Sims (Reggie Watkins), and Mossad operative Eleazar "Lazar" Azoulay (Damon Dayoub), with Mason and Woods providing tactical support. The final member of the team is an agent known only by the codename "Bell", who allegedly served with Adler and Sims in MACV-SOG during the Vietnam War. The team asks Bell to recall Operation Fracture Jaw in 1968, where Adler believes he, Bell, and Sims first encountered Perseus. Afterwards, the team proceeds to East Berlin to apprehend/kill Anton Volkov (Rafael Petardi), a Russian mafia boss with ties to Perseus.

The team learns that Volkov helped Perseus smuggle a nuclear device through East Berlin; they also find encrypted coordinates to an unpopulated region within Ukraine. Bell and Woods are sent to these coordinates, where they infiltrate a secret Spetsnaz training facility and discover that Perseus has infiltrated "Operation Greenlight", a top-secret American program that planted neutron bombs in every major European city to deny their use to the Soviets in the event of an invasion. Intel retrieved from the Spetsnaz facility indicates that Perseus is excavating Nikita Dragovich's destroyed base in the Ural Mountains; Mason and Woods are deployed there to retrieve Dragovich's list of sleeper agents.[b] However, the team finds out that Perseus has wiped the data from the base's mainframe, leaving their only option to infiltrate the Lubyanka Building to retrieve the list.

Enlisting the help of KGB double agent Dimitri Belikov (Mark Ivanir), Adler and Bell manage to enter the Lubyanka Building. The team learns that an Operation Greenlight scientist is one of the sleeper agents and has fled to Cuba, where the team follows. They learn that Perseus has managed to steal the detonation codes for every Operation Greenlight bomb, meaning he can devastate Europe and lay the blame on the United States. The team comes under heavy fire and Lazar and Park are injured, leaving Bell only enough time to save one of them.

After rescuing Bell, Adler continues to press them by provoking their memories of Vietnam once more. At this point, Bell's true identity is revealed as an agent of Perseus, having been shot by Arash in Turkey out of jealousy. Adler found Bell and brainwashed them using Project MKUltra into believing they were his comrade. With Bell's memory returned, Adler interrogates them on the location of Perseus' headquarters. Bell can either choose to remain loyal to Perseus and lie to Adler, or choose to betray Perseus and reveal his location. Should Bell choose the former option, they will tell Adler to go to the Duga radar array, where he and his team will be too far away to stop Perseus from activating the nukes. Otherwise, Bell betrays Perseus and joins the CIA in their assault on Perseus' headquarters in the Solovetsky Islands, where they destroy the transmitters needed to send the detonation signal. Later, Adler takes Bell out for a private conversation, assuring them that their choice to turn against Perseus was of their own free will and that they are a hero, before eliminating them as they are a loose end for the CIA.

Overall Thoughts

Great game, which I would play again. I've said this before of similar games: I hate Zombies. I don't like them. I don't want them in my games (unless I am playing a zombie game), and I really wish that game developers would just cut it out with zombies.  That said, this game had zombies, but they found a good way to integrate the paranormal elements (while your character is drugged, so plot-wise it makes sense).  I am not a huge fan of being killed at the end of the game. I basically chose the "good" ending where the player character, upon finding out that he's a sleeper agent, chooses to cooperate with the Americans, and in the end Adler takes you out...or so we are led to believe. The game fades to black, and you hear a gunshot. Yes, I get it. Spies and all that, but in my headcanon the character still lives somewhere and is living his best life...

Achievements

Time played: 9h 4m

Campaign Achievements: 14

Gamerscore: 255/1000

No zombies or multiplayer achievements 

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Call of Duty: Black Ops III | Done


My next entry in the series was Call of Duty: Black Ops III.  Having played Black Ops, and Black Ops II a while back (it's somewhere in this blog), I decided to continue on with this one (instead of replaying the older entries).  I started the campaign on 5/24/25 and finished it on 6/30/25. I did play a bit of Zombies, and a bit of the arcade, and while fun, I ended up leaving those until another point in the future since those seem a bit self-contained, and I wanted something a bit more narrative-driven after I was done with this one.

Campaign Story Summary (from Wikipedia):

On October 27, 2065, the Player and their teammate Jacob Hendricks of the Winslow Accord Black Ops Cyber Division are deployed to Ethiopia to rescue the Egyptian Prime Minister and other hostages from the tyrannical Nile River Coalition (NRC). However, the extraction goes awry, resulting in the Player being left behind and critically wounded by a combat robot. Rescued by fellow operative John Taylor, the Player undergoes cybernetic surgery to save their life, being installed with a direct neural interface (DNI) and receiving virtual training from Taylor and his teammates Sebastian Diaz, Sarah Hall, and Peter Maretti during the surgery, with Hendricks also volunteering to undergo surgery.

After five years of wetwork, the Player and Hendricks are placed under the command of CIA handler Rachel Kane and tasked with investigating a CIA black site in Singapore that has gone quiet. They find the area attacked by the paramilitary crime syndicate 54 Immortals and the site's data stolen, after which Kane concludes that Taylor and his team defected and murdered the staff. To learn the location of the missing data, the Player and Hendricks disguise themselves as arms dealers to meet with the 54 Immortals, but the mission goes awry when their cover is blown, causing the death of one of the Immortals' leaders, Goh Min. They manage to recover data regarding Taylor's last known location, a facility of the Coalescence Corporation in Singapore (destroyed ten years prior in a mysterious explosion that killed 300,000 people and turned most of the island's east inhospitable). The Player and Hendricks travel to the facility and discover a hidden CIA research laboratory, upon which they find Diaz leaking classified CIA information and are forced to kill him. Interfacing with Diaz's DNI, Hendricks discovers Taylor is trying to find the two survivors of the explosion: Coalescence's CEO Sebastian Krueger and Dr. Yousef Salim. After the leaked information allows the Immortals to capture Kane, the Player disobeys Kane's orders to leave her behind and rescues her by killing the Immortals' other leader, Goh Min's sister Xiulan.

The trio heads to Cairo and finds Salim, who reveals that he performed secret DNI experiments involving comforting humans via a calming exercise involving imagining a frozen forest. However, the NRC launches an invasion of the city, allowing Taylor's team to slip in and abduct Salim, after which he is interrogated and executed by Taylor. The Player, Hendricks, and Kane pursue Taylor with assistance from the Egyptian Army, but face resistance from Hall. After killing Hall, the Player connects to her DNI and encounters Corvus, a gestalt intelligence created during the experiments to monitor thoughts of DNI users, which malfunctioned, causing the explosion. Infecting Taylor and his team, Corvus made them obsessed with finding the forest, with the Player and Hendricks also becoming infected after interfacing with Hall and Diaz respectively. After finding and killing Maretti, the pair instigate a people's uprising against the NRC occupation, using the distraction to track down Taylor and subsequently corner him on a rooftop. After wounding the Player, Taylor manages to resist Corvus and tear his DNI out, sparing the Player. However, Hendricks succumbs to Corvus and kills Taylor before abandoning the Player, leaving for Zürich to find Krueger.

The Player races to Zürich with Kane to stop him. Reaching Zürich's Coalescence Corporation HQ, the pair discover Corvus has stockpiled a cache of Nova 6 gas, which it previously used in the Singapore explosion. Kane attempts to contain it, but Corvus locks her in the compound room, leaking the gas to kill her in front of a helpless Player. Continuing on, the Player finds Hendricks holding Krueger hostage. After Hendricks kills Krueger, the Player kills him in turn. The Player then tries to kill themselves to end Corvus' infection, but ends up in a simulated frozen forest created by Corvus to retain the consciousness of dead DNI users. Still alive after becoming a glitch in the forest, Taylor reunites with the Player, stating that they must purge their DNI to end Corvus. With Taylor's help, the Player resists Corvus' last-ditch manipulation and purges their DNI, erasing the virus. Stumbling out of the Zurich headquarters, the Player identifies themselves to Zürich Security Forces as "Taylor."

Taylor's mission reports reveal that the Player actually died during their cybernetics surgery due to complications. The resulting events until Taylor's death occur in a simulation deviating from Taylor's and Hendricks's experience of hunting down Dylan Stone and his team (Javier Ramirez, Alice Conrad, and Joseph Fierro) who defected after finding the CIA black site. The Player's consciousness is shown living in Taylor's mind throughout the simulation, indicating that the Player manages to take over Taylor's body after his simulated death until the DNI purge sees Corvus and the Player erased as Taylor regains control.



Overall thoughts:

I liked some of the mechanics that were also included in Infinite Warfare, like the wall running, but I didn't think the environments were sufficient to be able to use all those abilities. I played on Hardened (for most of the game), which was fun.  Near the end, I bumped down the difficulty to just be done with the campaign.  

I don't remember a lot of Black Ops and Black Ops II since it's been a while since I last played those, but it seems like Black Ops so far doesn't have much of a thread or regular cast of characters so far.  It's too bad, because I'd like to see more of the world lore unfold and get some idea of what the history of this world is.

I did peek ahead at Black Ops IV (or Black Ops IIII, if you look at the logo online), and it seems like I'll be skiping that game because it's online only, no campaign more.  Seems like a lost opportunity.



Achievements

Gameplay time: 13h 39m

Achievements: 17/98 (16 in campaign)

(o in zombies and multiplayer)

Gamerscore: 300/1950

Overall grade: B+



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